Post by TearsOfNightfall on Feb 28, 2009 21:10:20 GMT -5
Name: Kiri Kataru
Gender: Female
Age: 14
Appearance: A short and thin girl, with soot colored, dark gray hair and pale skin. Her hair comes down just shy of shoulder length, and she always wears two pink bows tied in the sides of it, just above her ears. She has vibrant, perky blue eyes and fine, somewhat delicate features despite her tomboyish nature. She wears a gray tartan dress that goes down to knee length, with a large pink ribbon around her waist and tied into a bow in the back. She also wears a bead bracelet around her left wrist that her father once gave her, and light blue shoes with gray socks.
Personality: Mischievous, playful, tomboyish, and high energy, she is often told she acts more like a hyper young boy than a 14 year old girl. Discontent to stay inside and work, she is always running around outside and seeing what trouble she can stir up. She likes to play tricks and games, and she can also be quite the flirt when she finds it amusing. Even though her recent life has been hard, she still retains a slight spoiled nature from the way her dad used to treat her, leading her to always expect attention and pout if she doesn't get her way. Deep down though, she has a kind heart like her father, and can't stand to see anyone upset or suffering - she will always do what she can to rectify the problem. She has also been hardened by the hardships she's gone through, making her quite tough for a girl her age - she is very strong-willed, determined, abrupt, and stubborn, and is able to force on a carefree smile no matter what she faces. Despite her somewhat childish nature, she also likes to think of herself as an adult, and will back talk and rebel against anyone who tries to tell her what to do.
Anima part: Skunk +anima. When she uses her +anima form, she gets small black ears and a long, bushy black and white-stripped tail. While not big enough to be particularly useful for combat, she also grows small claws on her fingers and toes, and her teeth sharpen slightly into small fangs. She has the ability to use the stench spray of a skunk, if needed for defense. Despite her tomboyish, mischievous nature, she is actually rather embarrassed of her +anima, so she usually tries to keep it hidden. Her marking is on her lower back, near where her tail appears.
Background: Her mother died in a storm before she was even old enough to remember her, leaving her father to raise her as she grew up. She was an only child, and was touted on and adored by her father - a simple, low-class farmer. Despite the fact that lived in conditions not many would call ideal, she lived a carefree, comfortable life until her father suddenly became ill shortly after she turned 11. She did everything she could to care for her father, taking over much of the work-load despite her age, but regardless of her best efforts, he passed away just days after her 12th birthday. She's lived alone since then, forced to leave her home after being unable to handle the farm completely on her own. She had to sell it for money in order to give herself the head start to survive, but as she travels around in search of money, she hopes more than anything to one day be able to buy back her family home.
Weapons: Just a sling-shot and a small knife she carries with her.
Do people fear you: No, she has a tendency to get on people's nerves, but no one actually 'fears' her. Very few people even know she's a +anima, considering she tries her best to keep it hidden.
Family: Mother (Deceased), Father (Deceased)
Crush?: No one in particular, but she likes to flirt a bit, which can sometimes get her into trouble.
How you get your +Anima part: Immediately after selling the family farm, she went to work at sewing mill that offered her a dorm as well as a job. However, she was mistreated by the headmistress, who ended up not letting her leave when she voiced her decision to search for work elsewhere. Trying to escape through the window one night, she was seen and chased. She came across a skunk after tripping over its den, becoming a skunk +anima and using her stench defense to daze her attackers and get away.
Gender: Female
Age: 14
Appearance: A short and thin girl, with soot colored, dark gray hair and pale skin. Her hair comes down just shy of shoulder length, and she always wears two pink bows tied in the sides of it, just above her ears. She has vibrant, perky blue eyes and fine, somewhat delicate features despite her tomboyish nature. She wears a gray tartan dress that goes down to knee length, with a large pink ribbon around her waist and tied into a bow in the back. She also wears a bead bracelet around her left wrist that her father once gave her, and light blue shoes with gray socks.
Personality: Mischievous, playful, tomboyish, and high energy, she is often told she acts more like a hyper young boy than a 14 year old girl. Discontent to stay inside and work, she is always running around outside and seeing what trouble she can stir up. She likes to play tricks and games, and she can also be quite the flirt when she finds it amusing. Even though her recent life has been hard, she still retains a slight spoiled nature from the way her dad used to treat her, leading her to always expect attention and pout if she doesn't get her way. Deep down though, she has a kind heart like her father, and can't stand to see anyone upset or suffering - she will always do what she can to rectify the problem. She has also been hardened by the hardships she's gone through, making her quite tough for a girl her age - she is very strong-willed, determined, abrupt, and stubborn, and is able to force on a carefree smile no matter what she faces. Despite her somewhat childish nature, she also likes to think of herself as an adult, and will back talk and rebel against anyone who tries to tell her what to do.
Anima part: Skunk +anima. When she uses her +anima form, she gets small black ears and a long, bushy black and white-stripped tail. While not big enough to be particularly useful for combat, she also grows small claws on her fingers and toes, and her teeth sharpen slightly into small fangs. She has the ability to use the stench spray of a skunk, if needed for defense. Despite her tomboyish, mischievous nature, she is actually rather embarrassed of her +anima, so she usually tries to keep it hidden. Her marking is on her lower back, near where her tail appears.
Background: Her mother died in a storm before she was even old enough to remember her, leaving her father to raise her as she grew up. She was an only child, and was touted on and adored by her father - a simple, low-class farmer. Despite the fact that lived in conditions not many would call ideal, she lived a carefree, comfortable life until her father suddenly became ill shortly after she turned 11. She did everything she could to care for her father, taking over much of the work-load despite her age, but regardless of her best efforts, he passed away just days after her 12th birthday. She's lived alone since then, forced to leave her home after being unable to handle the farm completely on her own. She had to sell it for money in order to give herself the head start to survive, but as she travels around in search of money, she hopes more than anything to one day be able to buy back her family home.
Weapons: Just a sling-shot and a small knife she carries with her.
Do people fear you: No, she has a tendency to get on people's nerves, but no one actually 'fears' her. Very few people even know she's a +anima, considering she tries her best to keep it hidden.
Family: Mother (Deceased), Father (Deceased)
Crush?: No one in particular, but she likes to flirt a bit, which can sometimes get her into trouble.
How you get your +Anima part: Immediately after selling the family farm, she went to work at sewing mill that offered her a dorm as well as a job. However, she was mistreated by the headmistress, who ended up not letting her leave when she voiced her decision to search for work elsewhere. Trying to escape through the window one night, she was seen and chased. She came across a skunk after tripping over its den, becoming a skunk +anima and using her stench defense to daze her attackers and get away.